algorithmic modeling for Rhino
Hello, is there any possibility to simplify this algorithm.
Basically I want bundles of lines and I want to intersect every bundle individually with breps.
Hopefully someone can help me out ;-)
Robert
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i am sorry for my bad explanation ;-)
basically i want to know how much intersections/intersectionpoints have every line from the first point, second point, thirt point...
in words:
point "0" is connected to 10 points --> 3 of 10 Lines have an intersection with the brep
point "1" is connected to 10 points --> 5 of 10 Lines have an intersection with the brep
point "2" is connected to 10 points --> 2 of 10 Lines have an intersection with the brep
I actually got this information but as you can see the algorithm become pretty long
oooh thank you very much, that was extremly helpfull. Thanks! =)
Just one more question. What is the use of the Path Mapper there? Couldn't you connect the simplified "Data"-Component directly to the list lentgh? ;-)
Oh i tried it with multiple Breps and that doesn't work. Do you have an idea how to fix that?
greetings
Robert
Ah i have solved the problem by flatten the points of the other curve. Thank you again!
I did not see your reply on time.
Glad it worked.
do you know how to use Cross reference component ?
maybe can be a way
i cant prove it now cuz i dont have R3D + GH here at the office but maybe you have to take a look what crossreference do
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