algorithmic modeling for Rhino
Hello,
I need help with my project. I would like to divide a curve and apply breps to them. and also have them either follow the orientation of the curve. On top of that, the geometry will eventually overlap. along with setting the objects to the division points, I would like to control the scale of the objects along the line and i would like them trimmed at the intersections. I think it could be done with grasshopper. and i would like to develop a definition that would serve as the base of my project. So far, I have divided a curve and set the geometry as a brep. Im stuck with the next parts.
I accidentally developed this geometry, but it works with my concept and I think i can go further with it. Best to all and thanks in advance for any input.
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