algorithmic modeling for Rhino
NU-Scale seems a little bit tricky when it comes to produce 1D scaling refered to previus geometries... (non X,Y,Z oriented, lots of angles...) Any thoughts about this?
In my case, I am trying to use this for different polygons without knowing which will be the scaling point (is random) so i can't trust rotation angles.
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Hi Danny, which it that component going out from "brep components"? the one that looks like a graphic or whatever?
I was trying your way more or less, but not using in the correct way the planes with the vectors. I'll try again and let you know. Thanks!
Thanks again Danny, your definition helped me to finally reach my objective.
I did a different one which works for doing "more regular" 1D scales for cubes, squares... (keeping one edge or face always original)
No big deal, since is for a very specific thing.
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