Hi.
I have a geometry with a lot of different planar surfaces. I want to extrude these surfaces. Think of a cube rotated in 3D. All the surfaces I want to extrude in their normal direction away from the center. To make the story short, I have a list with false and true values. This list represents a list of vectors. Those "true" I want to reverse. But I want to keep the same sorting in my vector list. I thought about using dispatch, but then I quess my sorting will change! Anybody's got a clue??
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