algorithmic modeling for Rhino
Hey,
I am working on an animation project that resembles multiple water ripples using the graph mapper and mass addition. I want to be able to use a parametric curve instead of the graph mapper so I can customize and animate the mesh much easier, but can't figure out how to recreate the results of the graph mapper with a curve.
I think the main problem is I don't really understand how the graph mapper works, which is why I feel lost trying to recreate the results using a curve.
Could anyone let me know the basics of how the component works? And how I can recreate the same results but with a curve?
I have attached the simplified definition with the "water ripple" mesh and a parametric sine curve I'd like to replace with the graph mapper. I'd really appreciate any help with this definition.
Thanks!
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