algorithmic modeling for Rhino
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It looks like it might be reaction-diffusion, but it could also be something more geometric. In fact the strong variation in band width makes me suspect something other than R/D, or maybe R/D with some additional morphing.
The problem with R/D patterns is that they're pixel based, and Grasshopper doesn't have a bitmap data type. So either you need to use a plug-in which does, or use some other approach like meshes with coloured vertices. Either way at the end you still need to convert your sample-space to nurbs curves.
Another thing you can try is to start with a regular pattern (nurbscurves or polylines, perhaps some hand-drawn branching) and then deform it in various ways. You could for example set up a vector field consisting of various forces, then have it affect your curve-control-points. Or maybe move control-points using some sort of equations for X and Y...
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