hi everybody
i am doing some experiments on strip twisting and bending, and certain parameters are kind of successfully injected (i think...), but i am a bit confused about the proliferation with the elements as there are quite a lot constraints.
the images attached are the fundamental constraints of the elements / components, they are twisted and bend with x and y axis changes. there are some more like z direction variation and introduction of other similar elements.
i am thinking whether i should take the elements as a boundary box element and proliferate them into a larger assembly, or should set of point (now the origin is 0,0,0) as generation of the structure?... as i am wondering if i use the points of coordinates, would that be somehow like manual modeling...? and i tried boundary box, and it would obviously modify the component outside the constraints given...
thanks thanks thanks so much!
lap
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