Grasshopper

algorithmic modeling for Rhino

hi,

i've been using Dedackelzuchts definition to convert a mesh in a surface.

i want to project a couple of points on the surface.

now, the points are multiplied. is probably due to the subdivision of the surface.

is it possible to avoid this, when i work with srfMorph?

i don't want to increase the number of points.

thanks

Views: 2175

Attachments:

Replies to This Discussion

Hey RWNB,

I do not get it! You got 19 Pt you morph onto 168 Srf! And you get each Srf with 19 Pt!  so 3912 Pts! But you want to keep 19? Sorry my head is maybe not uptodate to day! But what are you up to?

 

Best Regards

DeDackel

hi dedacke,

i want to projected the 19 points on the surface.
but i will still have 19 points.
is this a difficult task with srfmorphe. (:
do you know any other possibility?

thanks

how about this! I am off now, tomorrow again, I´ll be back :-)
Attachments:

hi dedackel,

i have another question to you.
i try to project a voronoi pattern on the surface.
for this, i used a def. by atsuo n.
unfortunately, this does not work, because of my initial surface.
can you help me one more time?
ich werde wüschig! ):

many thanks

Attachments:

by the way, 

the mesh/surface is from one of my design study.


Looks great! And of course I will try my best to stop you getting wüschig :-)

 

I have a meeting now, so it will take some time.

 

best regards

 

DeDackel

ok,

 

so I got two Versions.

 

Version 1: I have created a new voronoi, please replace this one with a geometry you like. The ides behind this version is to create the voronoi already with the initial Surface edges. Mapping this is easier then a rectengular boundery.

 

Version 2: Have a look at it. its hard to get the mapped Curves closed. But works too.

 

version 1 I think is the way to go, the solution is easier to control.

 

Maybe someone has got a better idea.

 

Best Regards

 

DeDackel

Attachments:

hi dedackel,

i have now imported nurbs surfaces from maya.
it's a little bit easier for me.

this is the result.
rendered, it looks better. (:

best rassul



cool!

picture looks already great! :-)

 

Bets Regrads

 

DeDackel

RSS

About

Translate

Search

Photos

  • Add Photos
  • View All

Videos

  • Add Videos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service