algorithmic modeling for Rhino
Hey all :-)
I need to pick the adjacent surfaces and put the same surfaces into the same branch structure..
I've tried using brep explode and counting common vertices, but without success..
any ideas?
See file and pic. :-)
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http://www.grasshopper3d.com/group/milkbox/forum/topics/mesh-pipe-a...
after converting theses surfaces into mesh, you can use merge mesh component.
Hey Mateusz
I can't get it to work without flattening the B input.. And the output then it don't give any branches and it gives all four faces as output..
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