algorithmic modeling for Rhino
Hi everyone,
I would like create some grasshopper definitions of paper models that we are making by hand and to be able to change them in 3D (and compare the results) by changing the 2D geometry (the unfolded pattern). I think I would like to achieve something like the software Rigid Origami does, but using Rhino+Grasshopper instead.
Although being an architect myself I am a beginner in Grasshopper and therefore I would like to ask you for some advice on where to start, how to define the paper folding behavior in GH.
I am doing some research into paperfolding and make paper models with the students at the Brno University of Technology Faculty of architecture:
http://www.flickr.com/photos/palacky/sets/72157625651230046/
I found this website of Tomohiro Tachi very inspirational, especially this article:
http://www.tsg.ne.jp/TT/software/index.html#origamizer
I found some descriptions that I think are useful here (however I would like to be able to change the geometry in 2D-unfolded pattern instead):
http://livecomponents-ny.com/category/4-folding-components/
I also liked one example (the outcome) made by Michele Calvano and left a message on his grasshopper3d.com page but he did not reply:
http://www.grasshopper3d.com/photo/parametric-origami-by?xg_source=...
Could you please advice me?
Thank you.
Jiri
24.6.2011 update:
I have been researching and experimenting a little bit however got stuck, could anyone please advise on simplification? Here is the discussion post:
http://www.grasshopper3d.com/forum/topics/paper-stripe-bending-need
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This is really useful. Thank you so much!
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