algorithmic modeling for Rhino
Hi all, I'm looking to generate different patterns for a shading device I'll cut on the CNC waterjet and am looking for advice. My concept is to be able to adjust the transparency or light allowance with logic, and then have the algorithm determine a productive pattern within the rules created.
So far I've started a definition which creates a collection of points within a perimeter shape - however, I don't know how to best cull overlapping or border shapes. I'd like to cull any perforations (circles, in this definition) that overlap and also cull any circles which are too close to the edge and/or not entirely circular (partial circles). Any help is appreciated.
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Just checking back out there, I found some manual ways to do this - but any points in a more computational approach is appreciated. Thanks
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