algorithmic modeling for Rhino
the airport version:
my current situation:
for now i have the poles as separate surfaces from the roof. they do follow each other smoothly but they are separate objects (and i don't know how to merge them, since brep union doesn't seem to work).
i need to make the beams follow the "poles". either of the two versions depicted above would be fine, whichever is quickest to do...
my definition currently has the hex grid in uv space, but i also have a version where the grid is in xy space and projected vertically onto the surface.
ban's project has the grid in xy space and projected onto the wavy surface, BUT it has local deformations of the grid around the poles:
in my version the poles are also slanted which probably isn't helping doing this easy..
i also centered the meeting point of the pole axis on centers of hexagons, to get some sort of radial symmetry for the upcoming grid morph.
anyway, i really hope i can find some help around here, lend me your thoughts....
thanks for the interest
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