algorithmic modeling for Rhino
Hey guys,
I would like to generate a second surface shell for a facet dome. I need to offset the surfaces by the same distance but maintain edge geometry.
I've tried offsetting untrimmed surfaces and expanding them to find intersection lines but i feel pretty lost
I've tried a number things but have had no luck, this seems like if would be an obvious issue so I imagine it may have already been tackled. Anyone have any suggestions of point me in a right direction?
Thanks for any help, really appreciate it.
Kristian
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If think what you are looking to do is precisely the virtue of conical meshes. If you are serious about the subject maybe you should take a look into them. Here is a nice powerpoint presentation:
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