algorithmic modeling for Rhino
hi,
I want to create a wall made of panels that forms different boxes (as in the image attach) I want to know how to makes the holes and how to make thikness of panels.
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Hmm
This is not that simple (for working in all conditions without red components et all). As always I have Breps and NOT meshes in mind. BTW: I have some defs of that type that always work but they use solely code (meaning no components of any kind).
Anyway ... get this attached (native components) that:
either does this (slow):
BTW: The "method" (i.e. scale "inwards") that does the "solids" is not the most clever thing around ... but it's somehow safer (and a bit faster) than offsetting the V cell surfaces and create a solid and subtract from the initial V cell (i.e. the Brep) and "drill" it with the curves etc etc etc.
I'll try to find another one that does the above working on any Brep (kinda like in your PDF).
thanks that was really helpful. i would like to ask how to have some holes as well as closed surfaces using the same structure.
Thanks a lot
Appears that's time for the trad update : the mighty -EVEN slower- V3 (case: Breps with holes etc etc).
TIP: Buy a CRAY.
more soon
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