algorithmic modeling for Rhino
Hi I have a surface that i would like to add paneling upon, I want to make the sizes of the paneling to vary depending on how much the surface is curving. e.g. if the part of the surface is bending a lot, then paneling along that part of the surface will be bigger than compared to flatter surface panelings.
Is this logic achievable in GH?
Please Help!
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I have managed to solve my previous problem.
However the surface still remains flat.
I assumed that at the end of the script the length of the cones would vary with the curvature of the surface... or this changed manually?
Thanks
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