Hey everybody,
I managed to make a ruled surface (hypar), make some subdivisions by a grid of lines and now I want to have on each intersection point of the gridlines a vector which is normal to the surface. When I use 'evaluate surface' and feed the surface and then the intersection points into uv, I get a very strange solution for the normals:
- when I do not reparametrize, I get strange vector which are shifted into the X and Y direction. not ok
- when I do reparametrize, I get normals scattered into space, seems they are a factor 10 to big, it's all wrong.
What am I doing wrong?
See PDF with pictures of the two wrong solutions and the definition file
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