If I have a plane, is there a quick way to get the normal vector? (just a simple plane, no surface, no edges or points).
And then a related question - if I have a planar surface, can I get the normal vector for that? I see the Evaluate Surface component, but I'm not sure how to specify the {uv} coordinate. If the surface is planar, and I'm just trying to get the normal vector, then I don't care which uv coordinate it is.
Thanks!
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