algorithmic modeling for Rhino
Use the evaluate surface component, it will give you the normal of a surface at a point.
Hi Michael
Thank you very much for your help / advise
regards
Dave
What kind of curve do you have?
If it is a line then it works.
But if it is a curve then you have multiple directions along the curve on a surface.
Then it will be probably some approximated curve, when its control points are moved according to multiple normals.
Hi Petras
yes it is a curve.
The curve was first mapped from a flat surface to a 3d surface then I wanted to offset this mapped cure normal to the 3D surface then I can use these to build a new surface.
Or I want to use the Mapped 3D curve to cut the surface then offset the cut surface normal to the surface it was cut from.
All for building a shoe
Thank you for your help and advise
regards
David
Once I am able to map the 2D crv to the 3D object ( Last ) I can then use that crv to trim the 3D object and start to make parts.
At the moment the 2D crvs are not mapping correctly.
I took a 40 hour class in GH about 3 years ago so I am in the process of getting back into it.
Many thanks
DB
I don't understand how this relates to your original question?
"I am looking to extrude curves normal to a surface"
Is this a separate question now about mapping curves and cutting a surface?
I got a little carried away, Sorry.
I mapped a curve to a 3d surface. I want to then offset this curve normal to the surface.
I used the eval surf but am confused on selecting the uv point
thank you very much for the help
Have a great day
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