algorithmic modeling for Rhino
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Hi,
I also have a suggestion,
10. adding a tolerance value input for solid difference, solid intersection and solid union to be able to change the used tolerances for each solid boolean solution differently and parametricaly, because sometimes it is quiet annoying to change the tolerence everytime manualy in the document properties when you changed something in your definition.
David, would this be possible?
Best,
Martin.
Yeah, that would be a handy option, if it's possible
11. Touch screen mode: if you switch to this mode, the inputs and outputs from components has bigger area-radio to "click". This will be handy for tablets screens and a friendly finger use :D
Here a related post: http://www.grasshopper3d.com/forum/topics/splashtop-remote-desktop-...
12 - Animate slider have a transparent background option, if possible
13 - Multiple slider animations -
Although one can link all the other variables to one single slider but Multiple Slider Animations would be handy for Permutation Animations where multiple variables can be sequenced for better visualizations
Say we have 3 variables, A = 1- 100 : B = 50 - 600 : C = 100-200
Animation start with A=1, B=50 and C goes from 100-200 : then A=1, B=51 and C = 100-200 and once B gets to 600, A turns to 2... and so forth
And doing this manually takes a lot of time...
Yes would be nice.
To achieve 13 you can have a look at the Centipede plug-in for Grasshopper.
With this plug-in you can keyframe an animation using sliders.
I have experimented with some definitions using Centipede, but the issue remains the same with Centipede as the key here is the steps, B can only move to next value if C has completed it cycle, same goes for A ... Whereas keyframing just allows one to time the variables to jump in at defined keyframe ranges and not cycle (if i am not mistaken)...
Ah, ok, you want to create a cycle.
Sorry, I think I misunderstood your first comment.
But I still think it is possible using Centipede you just need to calculate all steps, in your case starting from C = 100-200 = 100 steps multiplied with B = 50-600 = 550 steps multiplied with A = 1-100 = 99 steps equals a total amount of 5500000 steps (max. of timeline if you want to have all steps).
To get the single values for B and A which are applied to the values in C you need to round and divide the numbers again like you multiplied it before.
Means when you are for example at frame 450: C = 150; B = 56; A = 1 etc.
But I agree it would be nice to create this much simpler without needing all of this expressions (and without using C#, VB or Python).
Thanks Martin for detailed breakdown of the procress... That's why i wished for the Multiple Slider Animations, since manually the process takes a lot of time and one has to redo all the calculations and change the range of keyframing sliders every time the variable range changes....
I thought of something else that might be nice to add - custom tooltips for custom script components. Putting the script component in a cluster to get custom tooltips via cluster input arrows doesn't work very well.
Maybe something that could show up when you right click on an input or output?
Also custom tooltips for cluster outputs would be nice.
Anyone opposed?
Added.
Oh wait, I added tooltip overrides to the component itself, not the inputs and outputs.
--
David Rutten
david@mcneel.com
Poprad, Slovakia
14. Animation output for Graph mapper would be a great thing.
Anyone to comment on this....
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