algorithmic modeling for Rhino
Hi, I have an object, which is made up of segmented surfaces created using an L-System branching code. I need to join these surfaces into one seamless, fluid surface in order to create a seamless structural system for this object. I can't find any way to do this in Rhino or Grasshopper, so any suggestion will be really helpful! The best way I can think to describe what I'm looking for is like applying clay to a human sculpting model, just using this original branching structure to create a final fluid form. Any help is much appreciated! I have included the rhino model and grasshopper file with the object.
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HEY ERIC,
I have seen you definition.
The Delaunay mesh says it needs more than one point to join.
You need to provide vertices to your l-system inputs to create more points to join.
Add the symbol "J" to any inputs and see what happens.
Cya
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