Grasshopper

algorithmic modeling for Rhino

Hi! im trying to set all the points in the grasshopper into attraction points in the circle grid of the grasshopper file. Im having some trouble though. What i want is to have more density of circles where the rhino points are. 

Pleease i really need your help!!

Thanks

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Sorry, i meant the points in the rhino into attraction points in the circle grid of the grasshopper

Wait a second, what's going on here?  Did you delete and re-post the thread I was responding to?  Grrr... wasting my time.  Again...

Not sure that "Point Attractor" is the best title for this since what you have is 453 obstacles...  This didn't work out but might give you some ideas.  Geometry is internalized.

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Sorry about the other post, i thought this was more helpful and complete but still the same topic.

looks like you've filled the blank spaces with cirlces..

What i need to do is to rebuild the curves drawn in the rhino file by using densitys of circles. Any idea? 

Re-map games?  I really don't have a clear vision of the result you are looking for...

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A different effort at 'ReMap' - playing with combinations of the slider parameters (in the blue groups: 'Resolution', 'min distance' and 'Frac') yields some results that begin to approximate what I expect:

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What i need is something similar to this. But, where the geometrys are, i need bigger circles and where there are no geometrys, smalñer ones. This should be done gradually. The result should tell me by the density of the circles where i had the geometry
In the end, i will take off the geometrys drawn in rhino, lesving the circles done in grasshopper, and should still know where the geometrys where

Hey, I'm here to play, not do your work for you.  Have fun.

And for a bit of "range boost" in circle sizes, add a 'Graph Mapper':

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Whether a model is correct or not, the range of results available can take awhile to explore and fully appreciate.  This is 142 X 163 ('Resolution' = 0.1), parameter changes only:

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