algorithmic modeling for Rhino
Hello Guys.
I m trying to find the way how to make geometry like this.
I m doing honeycomb from hexagonal grid with attractor and I wanna get hexagons that have morphed top surface inside of geometry. Like on the picture.
I tried to make it with Kangaroo mesh relaxing and the result was not nice.
Tried to soled difference but it also not that good.
Maybe someone knows any good example or a tutorials I would be really happy to know it!
Thank you!
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Спасибо! Помогло!
Hi, I came across this and it intrigued me, can't stop thinking of how to achieve this form (just skin not entire construction) it is not as simple as it seems (attractors and hex grid it is Voronoi pattern with some sphere parts in it), I found the project it is called La Voûte de LeFevre by matterdesing also red their publication on this: https://static1.squarespace.com/static/5307a330e4b06dde7ef78d6f/t/5... and still can't recreate it so did u managed to solve this? Could you help me with guides of post definition? Thanks
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