algorithmic modeling for Rhino
Hi
Does anyone knows how to apply curves onto polysurface other than project them? I mean creating something like UV Editor or UnrollSrf and play more with orienting/mapping/flowing along surfaces.
Just to clarify I mean polysurfaces, not just surfaces.
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Thanks for the reply and sorry for getting back so late. In that case it would be helpful if you could at least post some links for reference on this topic? I was only experimenting with this method, so understanding why it is so complicated in the first place would be a great thing.
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