algorithmic modeling for Rhino
Hello and happy new year!
I want to make a bone-like surface in my building skin. I tried applying the voronoi pattern onto the surface, but it would be applied onto a flat plane and would not go with the twisting shape of the surface.
I saw a post from one of the members titled Voronoi metaballs. I want some thing like this but i don't know how to do that!
Can any one help me on this?
thank you!
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