algorithmic modeling for Rhino
Could anyone help me please I am losing vertices when the sphere and the mesh collide. Thank you.
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Looks like something going wrong in the surface intersection - try using CollideMesh instead of CollideSurface - it is much faster, and this problem doesn't seem to occur.
Also - if it is just a sphere you are draping over, you can also do the collision as a simple spring with cutoff, and that will be much faster still.
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