algorithmic modeling for Rhino
I have a recurring issue within my workflow that results in naked edges being produced at intersection points of created edge fillets. Fixing the problem is straightforward enough in Rhino, but it is time consuming and a very manual process.
I'm new to GH, and lack a lot of the "chops" of knowing which components to use, and when to properly use them for issues related to Rhino workflow.
What I think I am trying to accomplish is as follows:
1. Using an input geometry (brep) select all naked edges
2. Having all naked edges selected, create branches of data items (naked edges) that fall within a certain geometrically-defined spatial region (sphere with radius)
Then end result being multiple branches of data, each containing the naked edges of single intersections.
To reference the attached screen shot, I'm trying to select the edges surrounding the opening in the brep, then define them as data items within a branch.
Any help would be greatly appreciated,
Zack
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Still struggling with this one, wondering if anyone has any ideas still?
Zack please upload your definition
its difficult to suggest anything without taking a look at it.
cheers
alex
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