algorithmic modeling for Rhino
I've been working with an inflated mesh definition where a voronoi definition determines the size and shape of the hanging mesh. I've offset and fillet the voronoi grid, but can't figure out how to make a surface between the offset lines of the voronoi. Pretty much to make a path between these half bubbles.
(I plan on animating the grid moving voronoi that's the reason for the curves and animation def. in grasshopper)
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It's not the most straightforward way but you can create BReps from your voronoi openings and use them as punch outs for a surface with [Trim Solid].
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