algorithmic modeling for Rhino
Hello, i make a simple definition to make a voronoi cube, that works fine but now i wish convert the straight edges in forms more organic...I used a pipe to give volume for these edges because would expect to print in a 3D rapid Prototyping, that is why I can not use a mesh for the edges, I think maybe it could do with weaver bird, but not how to use it, any suggestions or ideas?
attached is my definition and a picture of something like what I do (the smoothed edges and curves, no the complex geometry)
thanks!
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try looking in these 2 long discussion threads:
http://www.grasshopper3d.com/forum/topics/skeletal-mesh
http://www.grasshopper3d.com/forum/topics/how-to-create-nodesbone
Thank you Daniel, I read the topics and helped me a lot
Hi Daniel, I read everything carefully, helped me a lot, however much I've tried it I can not make it work the second definition (from the second topic), i try to fix it but no way, my problem is described in the post but did not help the proposed solutions, in synthesis when I active the timer the mesh is deformed and does not take the desired shape, I understand that the first its put SimulationReset toggle to False, turn on the timer once it has reached equilibrium and then turn off the timer right? but for some reason does not work, you can check my definition?
thank you very much and sorry for my bad English
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