algorithmic modeling for Rhino
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Saved in 3ds max as ".obj" and then I imported this in rhino.
No need to check really... OBJs will import as meshes. Meshes aren't BReps.
You can convert a Mesh to BRep in Rhino but this will essentially just create a (way more complex) planar NURBS surface for each mesh face. As long as your objects are low poly boxlike things, this might be OK.
.obj comes in as a mesh(s). If you use the native MeshtoNurb command it will take each mesh face and convert it into a surface which is pretty useless for most things. You can use T-splines or resurf plugins to convert the mesh into a surface. The cleaner your mesh is (all quads, no triangles) the better the conversion.
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