how to export object's color to render in 3dsmax( i used VB "random color" ,it have so many various surfaces with random colors).i have so many surfaces to export "by hand" ><!!
Thank you very much To, However can you tell me more details about how can i import the file *. wrl (the extention of wrml file) in to 3ds max. I am using 3ds max 2009! May i change it into vray material? (3ds max vray sp2 1.5)!
Best regards! Blak
thanks -to]
i'm using 3dsmax 64 bit so it is unable to import WRL files.> i have to install 3ds max 32bit to import *wrl file
but when i import file *.wrl. the object's color have still missed!
Thank you very much To, However can you tell me more details about how can i import the file *. wrl (the extention of wrml file) in to 3ds max. I am using 3ds max 2009! May i change it into vray material? (3ds max vray sp2 1.5)!
Best regards! Blak
I haven't tried exporting it to 3dsmax, but the texture coordinates of the meshes should stay intact. You can then place the bitmap it generates into a vray material (you'll have a single material for all objects).