algorithmic modeling for Rhino
Dear Reader,
I have many shaped selected in a C# plugin. I want to join and merge them into one unique shape .
After that I want to do Ray Tracing So I need to test my tracer with no purpose else. If you know any easier way please help me.
Thanks
Mohmmad
Tags:
Perhaps you can supply us with what kind of geometry you want to join? For raytracing you can easily use the mesh merge to merge multiple meshes, in C# you can append a list of meshes by using:
List<Mesh> myMeshes;
Mesh singleMesh = new Mesh();
foreach (Mesh partialMesh in myMeshes)
{
singleMesh.Append(partialMesh);
}
Output = singleMesh;
Dear Arend,
Thanks for your Reply. I have test it and it worked. But I think that merge them into a Brep is more suitable for me. I have done it by following Code :
this.unifiedBrep = new Brep();
foreach (ObjRef obj_i in selected_objects_ref)
{
this.unifiedBrep.Append(obj_i.Brep());
}foreach (ObjRef obj in selected_objects_ref)
{
doc.Objects.Delete(obj.ObjectId, true);
}
doc.Objects.AddBrep(unifiedBrep);
doc.Views.Redraw();
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