algorithmic modeling for Rhino
I have a 2D map in rhino, made from pointclouds from grasshopper and I need to make it 3D into a globe without anything being distorted. Does anyone have any suggestions how to do this? The longitudes and Latitudes are all also correct so I can plot things in the correct country- when it goes to 3d does the longitudes and latitudes remain in the right place?
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If you're turning something from a plane into a sphere, it has to be distorted...
Assuming you just want a straight mapping from plane UV to sphere Lat-Lon, you have two basic options:
The latter approach is probably easiest.
The least distorting scheme is folding things up, as Bucky Fuller developed and has since been improved on by using spherical geometry:
Is there a way to do this to a set of multiple referenced surfaces or breps?
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