Grasshopper

algorithmic modeling for Rhino

hi everyone i'm kinda newbie in grasshopper , i wanna know what would be the best approach to get a shape like the following image ?

i've come up with some stuffs by having some series of points in vertical direction, controlling them by sine waves(vertically, horizontally) through graph mapper and making a interpolate curve out of them .. but it's not exactly what i want .. i used some BREPS to pick the points and make them stand out but haven't reached to a decent curvature and look like this ..

you're technical opinions are so much welcomed and appreciated.. thanks a lot for your time..

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Those waves look hand-made to me. Either someone did some 3D modelling, or they painted a heightfield bitmap which was imported.

thanks for the reply .. dont you think they might be some curves that are getting those points ? something like curves closet points .. ? but if you move the selected points through this, points will be flat .. something like "soft selection kinda thing is needed in this i guess .. is there any way to do soft selection in grasshopper ?

Maybe, but it seems to me the waves are not symmetrical on either side of the peak. They are much steeper on one side than the other. This to me indicates a manual approach as it would be very difficult to encode that property using some equation (especially since the falloff ratio isn't constant across the design as a whole).

the whole thing must be the way you explained ...thank you very much for the tips david..

Maybe you should check out parametrics? This youtube video covers some of it, but this is to advanced for me, though.

thanks for the mention

What about applying multiple overriding( wavy sine/cos) curves effects in multiple directions 

by using average, the resulted mesh might got the wavy effect 

thanks mohamed , i kinda thought of something like what you said , didn't just know how to implement the whole stuff ..

maybe like this one 

its easy to add 3Dtext to the surface afterword

Attachments:

or this 

or this 

very well done .. it's very similiar .. but i can't figure out how you did this ..

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