algorithmic modeling for Rhino
Hi guys,
I'm trying to make something similar to this:
http://www.thingiverse.com/thing:674317
I was wondering how to extrude the voronoi curves towards the center of the cylinder, as opposed to only in a singular plane direction. (As seen in screenshot.)
Thanks in advance!
Alan
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Well ... that lamp is "solid" (meaning that the "pieces" have thickness as in real life).
In order to do that you should create "holes" (easiest way: using scaled voronoi closed Breps, lot's of more "accurate" ways exist, mind) in a thickened Brep (side).
This operation takes time since Rhino is very slow in anything related with "solid" ops.
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