algorithmic modeling for Rhino
I was wondering how to create such a flawless model using rhino !
IMAGE 1 - what are the possible methods to achieve this type of organic modeling
IMAGE 2 - this is sample sketch which i need to develop a 3d model similar to image 1
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Use TSplines AND forget automation/algorithmic/parametric (at least when in your first steps towards similar things). You'll need a fast and dependable CPU to do that mind (say a Xeon E5 1630 v3 - or some i7 if ECC memory sounds an oddity to you). If the model is big you'll need a decent Kepler Quadro as well ... say a K4200 (I hate game cards including Titan).
Alternatively use a top dog subdivision app (Modo eats them all for breakfast) but that works with DX and that brings us back to game cards.
Just FYI, T-splines for Rhino has officially been declared dead. As far as alternatives, there is Clayoo for Rhino and the SubD tools that are part of the Rhino 6 WIP.
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