algorithmic modeling for Rhino
hi,
im trying to make a hexagon in grasshopper which has edges of 2m i need to manipulate the shape of the hexagon with sliders but keep the edges as 2m when it moves... i have done it using a physical model and posted the pics.. can anyone tell me if its possible or not in grasshopper... i had various goes but with my beginer level of grasshopper i havent been able to do it...
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Hi,
It can be done using the kangaroo add-on. Set all the edges as springs with a rest length of 2 m, set vertices as anchor points and move the in rhino until your structure rests. its not novice level but I am sure that you will get some useful solutions within the forum.
Regards,
M.
thank you marios so do i start with a point and reference it in rhino or do i start with a curve...
could you possibly attach the file if you dont mind.
thank you
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