algorithmic modeling for Rhino
I'm really new to this and my brain's dead so please bare with me.
What I'm trying to do is have 4 different geometries, box morphed onto a surface, and get them to respond to 1 attractor. The 4 geometries vary in -what I think is called- "porosity".
As the attractor approaches the surface, I'm trying to get the geometry with the widest hole to be at the surface closest to the attractor, and the geometry with the second widest hole to follow after, followed by the geometry nearly closed up and the geometry closed up as they get further away from the attractor. How do I get this sort of pattern going? Is it to do with a strength of a vector (if such exists)?
Right now, I can normally do this with two different geometries on a surface and get it to respond to an attractor. However, it's not working with this one. Strange enough, the SBox is red but it still manages to spread the geometry on the surface.
I hope I'm not asking for too much. And I'd be really greatful if someone could please help me! I hope what I said makes some sense.
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