algorithmic modeling for Rhino
Hey, I am trying to create something similar to the picture added. I created a general form and I want it to be perforated similar to the pic(maybe with voronoi?). but I have no idea how to do it.
Plus, it's more complicated, but maybe anyone would know. In some areas I want it to be like a regular wall, so it need to gradualy fill in the holes.
Thank you for any help!!!
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hey dana,,
i hv just created voronoi geometry over a surface ..... i hope that helps u a bit..
Yo. 17.4 minutes for your code ('SrfSplit') to render!? OUCH. You might have warned us...
Here is a variation of MANU's code that is much faster - about ~40 seconds to render:
voronoi_2015Dec20a.gh attached - a couple of problems with this approach, however:
Here are a few changes that fix these problems and is even faster! ~30 seconds, due to using 'Shift List' instead of 'Area' to filter out the results from 'SrfSplit'. It uses 'Pull' to get the scaled curves onto the original surface (problem #1) and then trims a single hole from each of the surfaces that resulted from the first 'SrfSplit' (problem #2).
It also offers the option of "Sharp" or "Smooth" holes. voronoi_2015Dec20c.gh attached
Surface is internalized, no need for Rhino file.
P.S. Thanks for starting a reply MANU, I might not have touched this otherwise. I wonder how many times this question has been asked and answered on this forum?
Unfortunately, the first alternative surface I tried failed miserably due to my assumption that the largest surface result from 'SrfSplit' (to be discarded) was always the first one. That wasn't the case in my test parabola surface so I had to sort them by area, which adds significant time (~30% more) back to the process...
I also added a sphere and a cone as test surfaces and for reasons unknown, they are "blotchy"... I can see some reasons and possible fixes but this will have to do for now.
HEY ... JOSEPH.... THNX FOR D REPLY.... YOUR DEFINITION WORKS GUD......
... N CAN YOU HELP ME OUT IN PLANARIZING THE VORONOI SURFACE BY USING KANGAROO TOOLS...
"GUD"? Sorry, I haven't tried Kangaroo.
WAY BETTER and FASTER too!
I thought I could remove a bottleneck in this code by removing the need for the 'Area' component, which was taking a lot of time. It was providing two things:
So I created a cluster called 'pLen' which returns the perimeter length of a surface (the sum of the lengths of its edges) to be used instead of surface area for sorting (#1). And used another cluster I have called 'PtCloudCntr' that returns the mathematical center of a point cloud (#2). Both of these clusters are extremely fast and worked fine together as a replacement for 'Area'.
But in the process, I discovered and fixed a couple things:
The results are MUCH BETTER than before. Surfaces don't lose their edges, holes aren't corrupted by seams and the code runs in roughly 2/3rds the previous times (30 seconds instead of 45 seconds for 438 holes as in prior code). For 100 holes, it takes only six to eight seconds to change the "Primary Surface" and get a new holed surface.
This 'Revolve Srf' is substantially smaller in scale than the other surfaces and due to its apparent complexity(?), it starts to degrade in quality with "large holes", i.e., less than 100 holes:
How can I apply the voronoi to a shape that I make !?
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