I am studying the shells of Heinz Isler in one of my classes, in which I am to analyze his surfaces in a computational/parametric manner. Since most of his work was based upon his physical inverted membrane models, I am not sure of how to approach beginning to digitally model his work within grasshopper in an intelligent manner?
I have been looking into cloth modeling, spring particle system modeling (
http://www.grasshopper3d.com/video/springparticle-system-1?commentI...), as well as surface relaxation.
Any suggestions, resources, or definitions you guys can point me towards would be a great help.
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