algorithmic modeling for Rhino
Hi All,
an incremental update is available. THIS WON'T RUN ON RHINO5 UNTIL THE NEXT R5 WIP GOES OUT!!!!
I'll be travelling for the next week or so, stopping at the Automatic Architecture Event in Delft.
If you need to revert to Grasshopper 0.8.0003, download the installer here.
--
David Rutten
david@mcneel.com
Seattle, WA
Tags:
Does this release include the Torsion component for use with Rhino 4? I looked but couldn't find it. =/
hi I have an new error
c#
Rhino.Geometry.Curve curve_temp = new Rhino.Geometry.Curve(); ---> access to security level denied...
Rhino Version 5.0 21.dec.2010
grasshopper dec 10 2010 0.8.0004
this worked before and i have administrator rights to software... with best regards michael
I installed 0.8.0004 today and I'm seeing some massive slowdown whey I change some parameters on my definition. Changing a number in a slider it taking up to 1 minute to update.
Anybody else seeing this?
Running also on yesterday's new build of Rhino V5 X64
hehe, never mind, I think this build is fine. I just realized that I'm making larger models now based on my original definition and the output is over 130K curves.
My impatience reminds me of this: http://www.youtube.com/watch?v=8r1CZTLk-Gk#t=1m26s
I second this, wholeheartedly! I've been wanting curve by control points for a long time. Constrained Bezier that allows user-defined points mid-curve would be nice as well.
Hi David
i found a bug in your SurfaceLineIntersect
in the foreach loop you have written:
foreach (Point3d pointd in intersectionPoints)
{
double num3;
double num4;
destination.Face.ClosestPoint(intersectionPoints[0], out num3, out num4);
correction:
destination.Face.ClosestPoint(pointd, out num3, out num4);
best
to]
Who, what and where?
Who do you require it from, what sort of help and where is the file?
Hi Avinash,
Have a look at the attached definition. it uses the Horizontal Frames component to generate Planes at the target locations you want on the curve which are already aligned with the curves direction. Then you can use the Orient component to move the object from the origin to each location.
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