Grasshopper

algorithmic modeling for Rhino

Hi, 

I am attempting to imitate an early generative 2D art piece where there is a grid of rectangles that gradually randomly rotate from rest to more max rotation. I have arranged the grid into rows and have added randomly seeded rotation to each row, but I am experiencing difficulties with data I believe as well as the process of the graduation rotation according to the rows. 

Any help or insight would be greatly appreciated. NOTE: I do not ask to solve this, just some insight into what I am doing wrong. 

Thank you in advance. 

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Hi.  Erik.

It would be better to match the data tree between random rotation angles and your rectangles.

And then, you can play around with "graph mapper" to manipulate the rotation angles.

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Wow thank you! That is an interesting approach!

I do wonder conceptually why the list is partitioned with the 'v' parameter as opposed to the 'u' as the grid is subdivided horizontally as opposed vertically which is what I would think would be the case as indicated by the data structure. Also, the flip matrix component does not function properly unless it is placed after the 'scale' component which I am confused about as well. 

Otherwise this makes sense and is a great exercise is data tree and random components so I thank you very much for your insight. 

Best, 

Erik

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