Grasshopper

algorithmic modeling for Rhino

i have an open brep with all normals orientated outwards.
if i look at the normals in gh some are flipped, if i bake the geometry they come back to
their original orientation!???

anyone had similar problems? any workaround?

best, quirin

Views: 347

Replies to This Discussion

Hi Quirin,

Normally the normals on a surface are the direct result of the layout of the control-point grid. However, Breps have little flags on each face that might say: "flip the normals!". When you flip a surface is might not actually change the surface at all, it just updates the flag. I need to pay attention to these flags when I evaluate normals in Grasshopper, which I'm currently not.

--
David Rutten
david@mcneel.com
Poprad, Slovakia
hi david

thanks for your reply!

i figured out that swapping the uv-direction manually for some surfaces is giving me the
proper normal direction in GH which makes sense concerning the control-point layout for
the surface. maybe it would be possible to implement a swapUV node in GH too!?

best, quirin

RSS

About

Translate

Search

Photos

  • Add Photos
  • View All

Videos

  • Add Videos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service