algorithmic modeling for Rhino
So, I recently gave a talk on Xenakis and his approach to composition, and couldn't resist implementing a basic version of what he was talking about. The simulator is pretty limited, but proves the point. And since it uses GH to generate all the input geometry, I thought I'd post it here. I used a version of the C# Synth Project, and modified its Soundfont (.sfz) import feature.
Grab it at: http://meshconsultants.ca/Geometry2Sound/Geometry2Sound.zip
To use:
I'm not sure this will be useful for anything, but it was fun to do. Also, in the .gh definition contains a c# script that writes a DataTree to a text file - could be useful as a reference.
Tags:
Offtopic...but funny project:
http://www.chromeexperiments.com/detail/deleting-borders/?f=
Dear Daniel!
I am very interested in your project and implementation of Xenakis work, currently I am doing research on my own between music and architecture.
Unfortunately currently link is not available anymore.
Is it possible to see the zip file?
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