algorithmic modeling for Rhino
I absolutely love the Geometry Pipeline, mainly for its event listening capabilities. Unfortunately I still have to use a workaround to get what I want out of it.
It is super helpful to be able to use a layer mask, for instance, but not very helpful to me to get all the geometry out in one flattened list. In order to retain that information, I tend to use the geometry pipeline only as an event listener, hooked up to a boolean toggle to trigger my VB script that reads layer geometry and outputs a path structure. (See attached.)
It would be great if the geometry pipeline had some path structure options (Path by Layer? Path by Name? Layer then Name? Name then Layer? Type?) or if it had a set of outputs that gave identifying information for each object (layer, name, type), which could be used to cull/structure data downstream. I trust you would find a clever way of doing it.
Thanks,
Marc
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Bumping this to the top one more time. Sometimes I make wishes and the desire subsides and I let them fall through the cracks. Not with this one. Every time I use the pipeline component (which is often), I pine for these upgrades.
Thanks,
Marc
Hi Marc,
didn't see this until now. Thanks for bumping again, I'll have a look, see if I can come up with something easy-to-use yet flexible.
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David Rutten
david@mcneel.com
Poprad, Slovakia
Brilliant! So I am inferring from your last comment is that there is no way to report out the associated layer name or object name in a separate output... anyway, this will work wonders for me, assuming that the layer names (and therefore paths) are ordered alphabetically. I still need to be able to correlate the data to specific layers, and as long as there's a predictable structure I can do that...
Thanks,
Marc
Hi David -
I have another request for Pipeline... it would be really great if you could reference objects from within blocks without having to explode the block.
This is a workflow issue. I want to be able to grab a DWG from a colleague, pull it into rhino, and pull geometry from that block directly into GH based on layer/name/type. As of now, GH doesn't recognize the geometry until the block is exploded.
Is it possible to change this?
Thanks,
Marc
Hi Marc,
GH is completely unaware of the existence of blocks at the moment. I imagine at some point I'll need to start supporting them, but probably not before 1.0
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David Rutten
david@mcneel.com
Poprad, Slovakia
You might be interested in this little definition... as an added benefit it already creates trees by source layer.
This is great!
I agree, an additional string-output [e.g. (Layer, Name, IntType) ?] would be nice, if possible.
Thanks also Andrew, very useful.
Thanks Andrew! Great stuff and immediately useful.
Cheers,
Marc
The only bummer is that the listening pipeline doesn't recognize blocks at all, so any changes to blocks on the canvas need a manual refresh...
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