algorithmic modeling for Rhino
Argh, crucial Geometry Pipeline is broken, causing any slow Grasshopper script to delay twice instead of once due to first re-invoking the old solution again before updating the new one! With a slow script, when you move a surface manually in Rhino, the original solution preview first disappears (which nobody wants to have happen either), then the original solution reappears as a ghost, and then after a second delay the new solution replaces it.
A test case using slow Populate Geometry comparing Pipeline to bringing surfaces into Grasshopper via a normal Surface component (which won't add new surfaces from Rhino automatically):
If I set the number of points from 700 to 1000 to about double the time, the initial delay also doubles. I don't see two updates of the Profiler timer indication, only one, which is odd since there's usually slight differences between runs. A menu Recalculate does not have a doubled solution.
Different Grasshopper preview settings or even no preview have little effect on this.
I need a script or an alternative to Geometry Pipeline for now, that will live update addition of new surfaces to the Rhino document without such a dual solution wave.
Please remove the triggering of another old solution before Pipeline does the real work.
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This fix does not work with the Brep or Deconstruct Brep component in place of Surface, which is a bummer since it means the fix does not work for polysurfaces.
God is in the details. So is the Devil. There they fight.
Another Pipeline bug exists, about hidden layers:
http://www.grasshopper3d.com/forum/topics/pipeline-breaks-when-hidd...
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