algorithmic modeling for Rhino
Can someone give me some guidance on how to produce something similar to the attached image? Basically connecting a bunch of circles with arcs without having to draw each one. Thanks
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And this is "less" kitsch but utterly unrealistic (as a 2d graph).
Spend a couple of minutes more on that one (still kitsch routes around, mind).
1. If user provides "locations" (points) then these are used. Else random stuff is made internally.
2. If user provides connectivity (yes/no) data (i.e. a DataTree of type int) then these are used. Else random stuff is made internally.
3. A primitive plane is (optionally) used for an even more kitsch Graph. But since kitsch is the new sic these days ...
PS: Of course the best thing to do is to use a proper rat (as an instance definition).
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