algorithmic modeling for Rhino
So I have no idea if this would be practical to implement, or useful enough to be worth the trouble, but it occurred to me that it would be nice to be able to drag geometry from the rhino window directly onto the GH canvas, and have it automatically create a parameter referencing that geometry. It would be fine if it were a generic geometry parameter, and slightly better if it could sense the geometry type (if it were only one kind) and create the appropriate parameter type. (Meshes make a mesh parameter, curves make a curve parameter, etc.)
doesn't change any major functionality, but allows for one click and drag in the place of:
double-click and type to add parameter
right click to select "set one geometry"
click to specify geometry
something like the attached video...
Tags:
I was thinking about this too and what I came up with was if an object in rhino was selected then pulling the appropriate parameter onto the GH canvas would automatically instantiate the object and deselect the object in rhino. I have no idea if this is possible though.
Chris
Hi,
also thought about that, and it would be great but I think there are some problems to solve, just think of, if you have selected for example 4 curves and one box, how it will be referenced? Solutions could be that there will be a box param and also a curve param with 4 curves, but also possible could be that there will be just one geometry param with all geometries inside, or a box param with 4 curve params in the Grasshopper canvas and so on. So for this case you would need another window where you can change the settings how it will be referenced and in this case it's maybe faster to do it the old way, but on the other hand it would be nice to test it, which way is the best one. Anyway it would be great to have this option.
Best,
Martin.
This particular idea sounds a bit odd to me. I'd rather not generate a bunch of objects automatically. Though I can create certain clickable regions -let's call them "action links"- that do potentially useful things. I'll need to think about this, but it does sound like it would have wide applications.
--
David Rutten
david@mcneel.com
Poprad, Slovakia
Unfortunately I won't be able to hook into these drag events. I can ask the guys in Seattle to add some form of drag+drop that kicks in when geometry is dragged off the viewport.
The general idea is good though, it would be nice to be able to get rid of a few mouse-clicks.
--
David Rutten
david@mcneel.com
Poprad, Slovakia
Welcome to
Grasshopper
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
© 2024 Created by Scott Davidson. Powered by