algorithmic modeling for Rhino
Hi All !
I have a little problem, trying to morph a hexgrid on surface.
I want to create a pattern by deforming a grid along a surface. I looked for some topics here and I found two methods : Surface Morph and Map to surface.
I tryed them but it doesn't work. Maybe a problem with the bounding-box
? I need the bounding box to contain the grid but here there is a bounding box for all the hexagons.
To summarise, I want my surface boundary (the disk) to contain a deformed hexgrid.
Can somebody help me please ? Thank you !
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On ne comprend pas trop où tu veux en venir... ?
ah :/ en fait je veux que ma grille se deforme pour s'inscrire dans le cercle.
Hi Hyungsoo Kim , thank you for your help, I know how to get a boundingbox of a grid now :).
The result is not really what I look for, I have not be clear in my first post maybe. At the end i wand to have deformed hexagones which will fit to the surface, nor a trimmed pattern. Let me know if I am not clear :).
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