Hi all, hi Giulio
Extremely interesting your work on catmull-clark. (no more maya for a while)
I wanted to do a very simple extrude, so I offseted the mesh, and build the walls.
But using both Serpinski o frame, I'm having problems later with mesh union node.
Mainly because I'm building the walls using surfaces and then rebuilding meshes!, which i guess is completely wrong, because it is losing all the vertex and face info..and because it's really not performant
do you have any idea for doing it better?
thanks!
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