I'm trying to build a series of nested/telescoping surfaces... like an old collapsible camping cup
, with each consecutive ring angled slightly out...
I though of two possible solutions, but both have proven more complicated than i expected. First, I tried taking my contour curves, offsetting and scaling, then lofting... but the Loft component seems to want to use ALL the curves I give it. Is there a way to loft between two curves in a list, then between the next two curves, etc, without generating a loft using all input curves?
Secondly, I tried extrude-to point. this gets closer, but I want to limit the distance it extrudes... is there a way to say 'extrude *towards* this point, but stop at 3 meters....' for instance...
thanks